1) Practical activities
- Observation and interviews(Gathering information and insights)
- Experience flow (Visualization)
- Preparation and Interview Datumprikker(Making questions group work)
- Summary of the “Time and Place for trust in ICT network Organizations” article
- Summary “Creation is in part merely the business forgoing the great and small distractions” article.
- Idea Poster
- Prototype “Catch up”(paper prototype no typing just click)
- Test plan (group work)
- Pilot test + Report (Results of the test)
- Creating a schedule based on the chapters for all Chronotypes(Visual)
- RITE (methods 68) testing - (7 people (2 girls + 5 boys)) No reports just insights after which the prototype has been improved with the insights.
- The A2 poster for the final presentation
These are the main functions which I was engaged during the module. This is not all of them because
some are not very central in my opinion like: trying to stay positive, created a nice atmosphere, always came to lectures and to group meetings, attended all group-teacher meetings, etc. You can be the judge of that they are all relevant.
2) Value contributed to the team
In the beginning I started to contribute to the team with the project scope and got to know the guys
which I worked with a little better. This helped us to break the ice, which I believe is very important step. Helping the team by discussing everything, so that we can make sure we are on the same page was something that I loved to do. I always attended all the meetings except one because I was sick. We had great experience the way we met and worked regarding the project. Personally, I feel that my biggest achievement to the team was the iterations that were a result of a 7 interviews which I made, crafting the prototype in a functional and serviceable way. The poster that I am scheduled to make for the presentation of the app is also something that I can feel motivated to do. I learned a lot for the
prototype process and enjoyed working in a team.
No comments:
Post a Comment